In 2008 we eliminated our venerable MW50 and Collins 316 transmitters and did a pretty thorough rebuild inside the building. We posted somewhat web site on a server at work so everyone might see what we were up to. I never did put in any accomplished footage of the building but yow will discover them elsewhere on the positioning. I simply pulled the previous HTML information and posted them here as a result of I am too lazy to re-write the whole thing. As a few of you’re aware, we’ve been putting in a brand new transmitter for KCBS. This has turn out to be a reasonably massive mission and we thought that, since it’s unlikely that most of you will be capable to get out to the transmitter plant, you might like a look at what it takes to re-do our transmitter site. This is a kind of projects that only comes along every 20 years or so and we are fairly excited about it. With that in mind, we put up this site so you may get an in depth up view of the rebuild without getting coated with plaster dust. So c’mon, take a peek. You won’t even need to fight by means of two miles of muddy street to get an insiders look. A little bit history of the KCBS transmitter site. A glance inside the KCBS transmitter building. The new transmitter arrives. Remodeling the inside of the building.
More than another facet, the factor that has at all times fascinated me essentially the most about computer systems is the infinite potential for exploration they provide. You possibly can create something–whether or not real or imagined–inside a computer, and then you may make it do something you want. You’re free to try to make your creations mimic the actual world as much as doable, or you are free to go ahead and bend whatever rules of reality you would like. Not surprisingly, a majority of computer packages that embody this spirit are video games. Games are fun, however games can be extra than just pure leisure. Games can enlighten folks and make us assume in special ways in which a passive type of media, like a movie, can’t. The packages listed on this page are, for probably the most part, clearly video games, although there are a number of that some may argue are some type of software program hybrid perhaps “edutainment” (entertainment software program for the aim of education), or real-world simulation.
Nonetheless, I quite loosely use the label “sport”, and hope that no one shall be offended by this utilization. I additionally hope that no one will probably be moved to suppose of these programs as shallow or insignificant simply because they are experimental or because they’re “games”. Although, after all, a few of them are additionally only for enjoyable. Nonetheless, these are programs which I consider deserve particular recognition as defying the commonly held concepts about what a computer recreation can or must be. Creativity, exploration, and experimentation are three relatively various things, so it is perhaps applicable to spend a second distinguishing how every of those labels applies to a pc sport. Although “Creativity” suggests originality on the a part of the game designer, what’s perhaps more vital is how much creativity the sport allows for (and encourages in) the participant. A sport like Stunts, the basic car-racing sport, is enjoyable just because it gives you numerous fast cars to race around, however it also developed a small subculture of observe designers because of its in-recreation observe editor.
Games like this, which mean you can freely modify them, permit for you to specific your own creativity, bending the sport in instructions that even the designer(s) seemingly didn’t foresee. Although many games as we speak encourage exploration, they sometimes do so by the brute-power methodology of simply having very giant gameworlds which require too much of knowledge. The classic RPG Betrayal At Krondor proudly boasted 224 million square ft of area to explore at your will. That’s obviously numerous ground, but distinction this with the extremely-simple Game Of Life, which doesn’t want much code and has very simple guidelines, however which enthralled individuals for months on finish when it got here out. The depth of a recreation doesn’t necessarily should be in just how massive it’s a game can derive infinite depth with the proper concept. Finally, “Experimentation” is sort of a double-edged sword. As in other forms of art, like music and movies, experimentation tends to result in genuinely bizarre things that make you wonder whether they’re brilliant pushing the envelope of what a medium is able to, or just fully losing everybody’s time.